Wintergrasp Balance System, Low level BG score update and more.


Hello community,

We would like to announce some PvP related changes.

As we said in previous posts, the score system from the PvP Tournament will allow us to encourage different aspects. We would like to give a bit more of relevance the low level BGs than they currently have, so, for now, we are going to increase the score granted per win from any low level bracket battleground to 3 points (this is already active).

Apart from that, we have been working on a Wintergrasp balance system, it is a blizzlike feature designed to provide some extra help to the faction that loses several battles in a row. It will be live on Friday 27th of March.

Taken from here:

  • There is an internal tug-of-war scale not visible by players which will shift under specific conditions.
  • The scale starts at 0 (neutral) and can move up to 700 points in either direction favoring the Alliance at one end, and Horde at the other.
  • This scale is persistent and does not reset to 0 whenever control of Wintergrasp shifts.
  • If an attacking force captures Wintergrasp Fortress while under the effects of any of the advantages listed below (400-700 points in their favor), the scale tips 100 points in favor of the opposing faction.
  • If a defending force successfully defends Wintergrasp Fortress two battles in a row, the scale tips 100 points in favor of the opposing faction.
  • Each consecutive successful defense after a faction’s first two consecutive defenses will further tip the scale 100 points in favor of the opposing faction.

    -As a quick example, if the scale is at 0 and the Alliance capture Wintergrasp fortress while attacking, the scale will not move. If the Alliance defend Wintergrasp twice in a row after this, the scale will move 100 points in favor of the Horde. Each consecutive defense by the Alliance after this will move the scale 100 points further in favor of the Horde each time, bringing the Horde to 400 points in their favor after one unsuccessful defense and five unsuccessful attacks, a total of six Horde losses in a row.

    -As another example, if the scale is at 400 in favor of the Horde and they capture Wintergrasp fortress while attacking, the scale will move 100 points in favor of the Alliance. If the Horde defend Wintergrasp twice in a row after this, the scale will move 100 points in favor of the Alliance. Each consecutive defense by the Horde after this will move the scale 100 points further in favor of the Alliance each time, bringing the Alliance to 100 points in their favor after one unsuccessful defense and five unsuccessful attacks, a total of six Alliance losses in a row.


    -The following advantages are provided at the beginning of the battle for Wintergrasp whenever these corresponding ranges on the scale have been reached:

  • 0-300: No advantages granted.
  • 400: Faction starts with the Sunken Ring Factory under their control.
  • 500: Faction starts with the Sunken Ring and Broken Temple Factories under their control.
  • 600: Faction starts with the Sunken Ring and Broken Temple Factories under their control and gains access to Catapults after earning 1 kill in battle.
  • 700: Faction starts with the Sunken Ring and Broken Temple Factories under their control and gains access to Catapults, Siege Engines, and Demolishers after earning 1 kill in battle.

  • We are also working on some extra loot for the Faction leaders, this way there will be more rewards for the tournament participants and City Raiding will be more attractive. We will post more details shortly.

    We are planning to have a more fluent weekly faction reward rotation, as well as freshen the individual rewards for participation that are currently being given with each reset.

    Remember that, if you have any suggestion, you can let us know by ticket or e-mail, we will gladly hear you out.

    Thank you very much.
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