Tournament revamp, Quality of life updates and more.

Hello Citizens of Dalaran,
We have been working for some time on several things and we would like to share them with you now that everything is ready. Alongside general fixes, some important issues that needed to be addressed and preparations for Dalaran-WoW's next stage, we have been redesigning the weekly tournament in order to provide a wider and deeper collaborative faction effort.
This will not interfere at all with the current content, it is a non-intrusive way to generate localized activity. We just offer some attractive rewards for the participation in the beautiful content that already exists, keeping the blizzlike feeling within Azeroth and Outlands while bringing more challenges, activity and fun.
We have reworked the current Tournament so, let's start explaining what changes are going to be made, as well as some imminent "Quality of life” general improvements and upcoming updates:
1.Faction Tournament.
1.2.2 PvE.
1.2.3 Zone of Action.
1.3.2 Additions.
1.3.3 Participation rewards / General perks
2. Quality of life changes.
3. Upcoming updates.
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1. FACTION TOURNAMENT
1.1 Zone of Action
The Zone of Action will be a new feature/area which basically will consist of both Alliance and Horde performing different activities within a conflicted zone in order to earn points that will count towards the Faction Tournament. It is also a way to passively encourage World PvP.
Let's put a quick example: the first Zone of Action that is going to be available for the tournament will be: Stranglethorn Valley. In this case, there will be 3 activities available that each faction will need to do in order to improve their dominance against the opposite faction. These 3 activities will be:
To help to understand this concept, imagine this dominance as the usual capture point bar:

Even though you will only see the results of the Zone of Action's dominance through the Tournament's website, it is the same concept. More information about this in the "New Structure, Zone of Action” section.
More Zones of Action that will be rotating are : Venture Bay (Grizzly Hills), Halaa (Nagrand) and Hellfire Peninsula. Of course, there will be some nice and different kinds of activities on each one of them (including World Bosses) - or even great perks throughout the area.
1.2 New structure
Until now, the faction who earned more points by just doing the PvP involved activities was considered the overall Faction Tournament winner. Apart from that, both factions also needed to achieve several objectives or milestones PvE-wise in order to obtain certain rewards. However, this will no longer be the case and now there will be 3 areas and each one of them will count towards an overall score in a different way.
What this means is, every section of the Tournament (PvP, PvE and Zone of Action) will grant "Faction Points", contributing towards the overall Tournament score. By the end of the week, the Faction with more points will be the winner and, therefore, will be able to enjoy the rewards.
Let's see how each one of them will work:
1.2.1 PvP
The PvP section of the Tournament will grant Faction Points by doing the same activities that were involved until now: Battlegrounds, Wintergrasp and killing the Faction Leaders. The only change is that we are going to remove the +2 points per "full run” for the City Raiding.
1.2.2 PvE
This section will still be based on PvE objectives or milestones that need to be accomplished each week. But, since no rewards will be given "per section”, the faction who accomplishes every one of the objectives will earn a fixed amount of 45 Faction Points. If it is not achieved, then the PvE section will not contribute towards the overall score that week.
As soon as possible, probably in a few weeks, there will also be a new feature here, the RNG Box which will randomize the objectives for each faction independently each week. We have more exciting news about this section, we will cover them through different posts.
1.2.3 Zone of Action
This new section will work differently. As explained above, Factions will need to push efforts by doing several activities in the Zone of Action - of course, there will be counters on the Tournament's site where everyone will be able to see both factions' stats. But, there will be a total of 100 Faction Points to be earned between the Horde and the Alliance and those points distribution will be changing dynamically based on the number of activities that each faction is doing.
Let's use an example with what is going to be the first Zone of Action in the Faction Tournament: Stranglethorn Valley.
Percentages are subject to change but, let's say that we put the following weight for these activities over the possible 100 points:
Now, imagine the following case scenario:
If Faction 1 is pushing more than Faction 2 and achieves to be at the 60% of dominance in the Zone of Action, this means that, at that exact moment the Faction 1 is contributing towards the Faction Tournament with 60 points, which would set their overall score to 210. On the other hand, Faction 2 will be contributing with 40 points, thus setting their overall score to 140.
However, this may change at any moment - if the faction which is currently behind gathers forces and starts pushing more activities, they will increase their dominance. For example; most of Faction 1 (currently ahead of the Tournament with 210 Faction Points) is busy raiding and the Faction 2 takes advantage of that to rush all the available activities within Stranglethorn Valley, setting their dominance to 80%. This would be the overall score then:
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To summarize, the PvE section will have a fixed amount of points if the objectives are accomplished,the PvP one does not have a limit (ideally, you can do as many points as you like thanks to WG, BGs, Faction Leaders...etc). Unlike them, the point contribution from the Zone of Action will always be changing - it may temporarily grant a faction 40 points, but it may provide a different amount by the end of the week, be careful!
Don't worry if all this sounds confusing, it will be clearly seen through the Tournament page.
1.3 Rewards
There won't be rewards per section anymore. Since the 3 sections (PvP, PvE, ZoA) will contribute towards a unique score, the end of week faction-wide rewards will be available only for the winning faction. However, we are keeping the participation rewards, in fact, they have been improved.
Most of the rewards that the winning faction was enjoying until now will be kept. However, we will perform the following modifications:
1.3.1 Removals
1.3.2 Additions
1.3.3 Participation rewards / General perks
Participation rewards are granted to players from both factions, doesn't matter if their faction is the winning one or not. These are the upcoming changes:
The following participation rewards are variable depending on the Zone of Action active at the time:
-Zone of Action: Stranglethorn Valley.
Every ZoA will have its own perks and participation rewards, we will reveal them the first time that each ZoA is enabled.
1.3.4 Starting date
The new Faction Tournament revamp will be active within the weekly reset of next Friday 19th. The website's section for the Tournament will clearly show all the new features, reward changes...etc.
2.QUALITY OF LIFE CHANGES AND ADDITIONS
Apart from the Tournament, we have also prepared some Quality of life changes that have been requested by many players for a very long time. After thoughtful consideration, we think their addition will be beneficial.
3. UPCOMING FEATURES AND CHANGES
We are currently reviewing and polishing the level 80 raid but, aside from that, we would like to share with you what's coming next:
Thank you everyone for reading, we truly hope you enjoy all this!