The Death Knight Rises
Overview
Quests
- The Death Knight Chain quest - Every quest can now be done smoothly by a player.
NPCs
- Witch Doctor Zum'rah - boss in Zul'Farrak is now fully scripted and attackable.
- Overpowered NPC's minions - All the minions's level, HP & Mana pool has been corrected in the world
- Many NPC's casts fixed - particular abilites has been improved and corrected
Core Fixes
- Mobs evade bug fixed - Creatures will no longer evade players in certain situations
- Eternal chasing fixed - Creatures will no longer chase players for unlimited time
- Evade distance have been reduced - Creatures will now properly reset and apply evade mode upon running away from it.
- Aggro Reduced by 10% - Range between a player and creature has been adjusted according to their level and distance.
- Veins and Herbs pools have been reduced in all the maps - the spawn rate has been corrected and properly adjusted to 3.3.5 update.
- Loot tables correction, drop rate is blizzlike now - Uncommon / Common / Rare / Epic loot table has been corrected for NPCs in general.
Spells-Auras/Classes
Paladin
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Hand of Freedom has been fixed and adjusted to latest 3.3.5a update