The Beast Within.
Overview
The following list shows all the corrections performed during the last week. Keep in mind some of them may need a few days before they are deployed to Algalon.
Quests
- The following quests:
-Leading the Charge
-Watts My Target
-Putting the Hertz: The Valley of Lost Hope
-Static Shock Troops: the Bombardment
-Fringe Science Benefits
-Amped for Revolt!
-Total Ohmage: The Valley of Lost Hope!
-Riding the Wavelength: The Bombardment - Have received these improvements:
- The bomber now only has just one Anti Air missile spell that works with both gargoyles and sentries.
- The missile spell is now usable during the entire trip, and it has to be aimed in the direction of the gargoyles or the sentries.
- Gargoyles and Sentries will now only attack bomber planes or players who attack them.
- Added a second spell to the plane turret, making each spell target one kind of creature (gargoyle or sentry) in order to avoid some console errors.
- Turret spells are now only usable on range of gargoyles or sentries.
- Fixed some gargoyles movement type.
- Once the plane is killed, the player will get a parachute and the gargoyles and sentries will despawn.
- The shield can stack up to a 100, lowering damage and once the vehicle sets on fire the stacks start to decrease.
- Both domes (A/H) have been spawned and scripted properly. - Blightbeasts be Damned! Fixed the exploit where Kor'Kron War Riders cast the spell
Big Blue on other players. - Plug the Sinkholes - The Southern Sinkhole Kill Credit will no longer attack or chase players.
- Trolls Is Gone Crazy! - The quest has received several improvements with the spawn of the Captured Rageclaws.
- The Emissary - Trident of Naz'jan script has been adjusted to reduce Leviroth's damage.
- The Assassination of Harold Lane - While in combat with Harold Lane, using the Cenarion Horn will summon a stampede of animals that will damage Harold.
- The Sum is Greater than the Parts - Several improvements on the vehicle. Varguls and Hounds will now attack Nergeld once summoned.
- Adding Injury to Insult - Bjorn Halgurdsson's speed and behaviour has been adjusted. It will arrive at the Ambush zone if used properly.
- Preparations for War
- The vehicle summoning and the route have been scripted. - Wildlord Antelarion - Will now offer the Felsword Gas Mask and the Druid Signal if lost during the quest chains. Improving the player experience during the following quests:
-Mystery Mask
-The Hound-Master
-You're Fired! - Ruthless Cunning - Now the Warmaul Ogre Banner can only be used on Kil'sorrow Agent, Kil'sorrow Cultist, Kil'sorrow Deathsworn and Giselda the Crone
- Vent Horizon - Implemented the gossip option into the flying machine that will start the travel. Tossing Radiageigatrons at the vents surrounding Gnomeregan will now give you credit.
Spells/Auras
- Pets will now lose all their auras on arena join.
Classes
Chimaera Shot Damage percentage applied has been corrected.- Traps will now always have an arming timer. This fixes several hunter spell combos.
- Call of the Wild - Will now only apply to the Hunter and their own pet.
- Roar of Recovery - Will not go on cooldown if the pet is not in Line of Sight.
- Hunter spells will now properly scale with haste,
Steady Shot included. - Auto Shot has been vastly improved:
- Autoattacks will not stop after the caster is CC'ed.
- Autoattacks will not stop if the caster goes out of Line of Sight from his target.
- Autoattacks will not stop if the caster is going out of range from his target.
- Autoattacks will not get cancelled while casting offensive spells (this bug appeared with one of the latest updates).
Steady Shot damage calculations have been rewritten to deal correct damage when using Heirloom weapon.- Cobra Reflexes will now decrease pet's damage by 7,5% per rank.
- Wolverine Bite - This talent will be active only if the pet lands a critical strike.
- Rapid Recuperation mana regeneration properly implemented for every case.
- The spell
Bestial Wrath will only be able to be cast if the pet is in Line of Sight. - The spell
Master's Call will only be able to be cast if the pet is in Line of Sight. - The spell
Mend Pet will only be able to be cast if the pet is in Line of Sight. - The spell
Aspect of the Viper will now only proc from the correct spells.
Savage Rend has received some optimizations.- The hunter's pet has received the following improvements:
- Implement Hunter Stamina Scaling.
- Implement Hunter Pet AP Scaling.
- Implement Hunter Pet SP Scaling.
- Implement Hunter Pet Resistance, Hit, SpellHit, Expertise Scaling.
Deterrence can no longer deflect spells while stunned.
Soul Siphon DOT damage has been adjusted.
Conflagrate damage has been adjusted.
Corruption DOT damage has been adjusted.- Glyph of Voidwalker will properly work once again.
Eviscerate: Corrected the Attack Power coefficient of the spell.
Vanish will properly remove the mob aggro once again (some issues appeared with the latest update).- Savage Combat will now be removed once the poison expires.
Swiftmend Heal on Time bonus adjusted.- Death Knight's Ghoul and Gargoyle will now properly scale with their owner's Spell Penetration and Hit Rating.
- Few optimization across the raid have been implemented and some basic systems rewritten in order to prevent some recent exploits.
- Several bosses have received mechanic and cosmetic improvements, along with few minor corrections.
- Deepmoss Creeper has been scripted with all his abilities.
- Deepmoss Venomspitter has been scripted with all his abilities.
- The players will now get stunned if the duration of the spell
Paralytic Poison expires. - Dr. Whitherlimb has been scripted and it will properly spawn.
- Torch Juggler achievement's criteria has been corrected.
- Implement internal cooldown for the Reign of the Unliving, Reign of the Unliving, Reign of the Dead , Reign of the Dead
- The Rocket Chicken pet has been fully scripted.
- The Argent Squire and the Argent Gruntling once upgraded with the Argent Pony Bridle will now have a mount and will also offer the following services: bank, mail, or vendor access.
- Several invisible trigger models corrected.
- Final preparations and corrections for the Elemental Invasions.
- Final preparations and corrections for Battle For The Undercity quest and every pre-quest.
- 4 core fixes regarding crashes.
- More preparations and general scripting changes for the Icecrown Citadel's release.